
Over quite a few hours I’ve used this design to explore digital colour a bit more. Of course, it’s one of my own designs.

This is the first coloured version of the template. I’ve left the black lines in and added some more line patterns for interest. To colour the flower, I used a couple of pencil ‘brushes’ in Autodesk Sketchbook Pro along with two blender ‘brushes’. The colours come from the Copic colour palette.
I’m quite happy with this; it’s very much like what I’d do with traditional media. However, the digital environment means it’s far easier to correct mistakes.
As I’ve said before, you may think that digital colouring/art is faster and easier than traditional media; I have to tell you it’s not! It took me 2 hours or so to colour this simple flower – and that was just colouring one-eighth of the design and letting the symmetry tool copy it around the flower! With traditional media it would have taken me much less than 1 hour to achieve a similar effect.
I don’t think that the extra time is due to me not being familiar with the ‘brushes’ I’m using, but more to do with the way that you can use layers as well as intensifying the contrast after each blending session. It is quicker to lay colour down – it doesn’t have to be neat and smooth as the blending tools can help to smooth out the unevenness.

Now, this one really is something quite different from me. NO black lines. Not one. Just colour.
It took me a lot longer to do this one – 3 to 4 hours in total I think, and it’s only a small and simple design! Part of that time is because this is something very different for me – no black lines…
I also made good use of layers to keep the colours separate so they didn’t blend; one layer for blues/purples and another for the yellows/oranges. A third was added for the background.
Getting my head around the concept of working in layers after a long time only ever working on one sheet of paper, is a really challenge, but as I work in this way it becomes more familiar to me.
I’m also a bit ‘stubborn’ in terms of exploring and discovering what works and how to do things my own way rather than reading/watching tutorials.
Like any skill, it takes time to develop some level of competence with it, and a lot longer to achieve a mastery. The more I do with digital art, especially in Autodesk Sketchbook Pro, the more I like working with it. I like Sketchbook, lots. It may not be as complex as Photoshop or Illustrator, but it does what I want it to do without struggling with a complicated interface. It allows me to draw/create a lot like I would with paper and pen, and then to explore more media than I’d ever use with traditional art media, and media that don’t even exist outside of the digital environment.
The more I work with it, the more I know I will need a Microsoft Surface Studio sooner rather than later; as much as I love my Surface Book, I do find it difficult to understand how things will look 1:1.
I’m in no great rush though, my Surface Book works just fine, and if the worst comes to the worst, I can sketch my ideas out and scan them in and work from that, using layers of course!
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